I haven’t written one of these in a while because I’ve been focusing on much bigger articles. However, because I don’t have the time for a full review I thought it would be a good idea to write a few words about Hollow Knight, one of my favorite games from 2017.
I’m kicking off this new year with a series of articles about the video games 2018 has in store for us. The first genre in line was the best represented genre in 2017 so the expectations are pretty high. Let’s have a look at some of the more interesting upcoming action games:
I’m still not sure how I feel about the gaming year 2017. I was prepared to write a full speech about how much bullshit and disappointment we had to face. But when I drew the line and looked past the marketing schemes, the lies and all the controversies, 2017 wasn’t all that bad.
In retrospective, 2017 clearly wasn’t a bad year. The action genre was strongly represented with amazing indie title like Cuphead and Hollow Knight, while Resident Evil 7 reminded us that there is still hope in AAA gaming. The blend of adventure and storytelling brought us the fantastic experience that was What Remain of Edith Finch. […]
The year 2017 turned out to have quite a fierce competition for disappointment. I could make quite a list about games failing to deliver on expectations or failing even further than that. But I choose to focus on two games that turned out to be as messy and far away from their franchises as possible.
In a department where the bar was set pretty high by many games yet many more managed to reach it, the difference is usually made by the impact which is pretty much a subjective factor. The year 2017 had plenty of games with quality audio design, good voice acting and impressive musical scores.
I wouldn’t say that 2017 was a year of technical innovation, but it was a splendid display of artistic direction. Resident Evil 7 has delivered some of the most deranged characters in video game history. Cuphead has brought the 40s cartoons atmosphere to our screens. Hellblade has managed to push the boundaries of motion capture […]
There was thin competition for the online scene of 2017. I’m not sure if this is due to the small number of releases or that every new game was just overshadowed by the insane popularity of Playerunknown’s Battlegrounds.
I have to say that 2017 wasn’t a bad year for strategy games despite the fact that the highly anticipated Warhammer 40,000: Dawn of War III didn’t connect at all with its audience. AMPLITUDE Studios made a comeback with Endless Space 2 and while the launch was a bit rocky, the developer’s dedication proved that […]
The year 2016 has some nice memories, DOOM and Titanfall 2 provided some of the best singleplayer campaigns we had seen in years having spectacular but opposite approaches. However, 2017 didn’t live up to the expectations set by the previous year. Prey did experiment with some interesting gameplay mechanics inspired by System Shock and Deus […]