Between Company of Heroes 2, Darksiders 2 Deathinitive Edition and Playerunknown’s Battlegrounds there was little room for newer games last week. But I did get to play a few hours of Rising Storm 2: Vietnam, the latest shooter from Antimatter Games and Tripwire Interactive.
I’ve been waiting for a shooter to take me back to the Vietnam War since the days of Battlefield: Bad Company 2 and Rising Storm 2 is pretty more or less what I wanted. I am a bit bummed out by the missing ground vehicles and the slightly lower production value, but the intense gameplay with plenty of realistic elements is a trip in time to the better days of the FPS genre. A punishing game is not something you see often in which players have to take a sluggish movement into account while deadly bullets fly around from all directions. Tactics and cooperation are required to overcome the built in disadvantages of asymmetrical armies with good squad leaders and commanders making all the difference. This game is using all these old school elements into its favor to overcome some of its obvious shortcomings stemming from a limited development budget. In the end Rising Storm 2: Vietnam has its issues but a cheap price tag and a developer’s commitment to support the game will get it a long way.