The Best Adventure 2016

by on December 27, 2016

                It has been
a good year for adventurers. Either if you like a narrative driven experience
or you are looking for the brain teasers of puzzle solving, the genre mixed
both sides well enough to satisfy everyone’s taste. Games like Firewatch,
Layers of Fear, Silence and Batman – A Telltale Series had players following
delightful, action packed and even twisted narratives fitting the newer trend
of the current generation. But even the older gamers like myself haven’t been
left out of the loop and titles like The Witness, Candle and even Unravel or Inside
have been around to provide the mental challenge that today’s games need so
much.
                The
best adventure I’ve played this year is short, engaging and somewhat grotesque.
Inside is a game depicting through visual narration a gritty and twisted story
that I’m not sure I truly understood, but I liked nonetheless. It’s the story
of a boy on a weird journey through a post-apocalyptic world with a dystopian
society where the remainders of the human race use mind control technology to
harness the power of other human beings.
Combining platforming and physics to create logical and
entertaining puzzles, Inside is not really a difficult adventure game, but it’s
one that uses all the elements in its favor. The puzzles resemble those of
Limbo, the hardest requiring some logic and precise movement to get past. The visual design sets the dark atmosphere of the game
with mat textures and faceless characters fitting for a post-apocalyptic world.
But the greatest beauty of Inside is coming from the many possible
interpretations for its twisted narrative which has stirred the community into
producing countless plausible theories that we won’t know for sure if are true
or not.
                Playdead
has done it again and after Limbo, Inside is another masterful work of visual
narrative, artistic design and engaging gameplay that keeps the adventure genre
with a foot in both worlds.

Nodrim