The Best Action – Stealth 2016

by on December 27, 2016

                The
best action doesn’t always include pure action games. The games of this genre
have redefined themselves becoming a blend of action with adventure and stealth
in order to target a larger audience. This year, the PC action scene has been
troubled. The good expansion of Dying Light with The Following didn’t make up
for what was to come. Rise of the Tomb Raider went full on graphics while putting
some effort into the survival elements the reboot ignored, but all that effort
was in vain as the game was leaking quality through a narrative full of holes
and the obvious technical problems. Mafia III turned out to be a technical
mess, launching with a 30fps lock and having the repetitive missions of an
average MMO in the detriment of some quality features. Not even Dishonored 2
escaped untouched from the grasps of 2016’s bad releases, launching in a poorly
optimized state despite overshadowing its top notch gameplay. And while most
action games struggled with various problems, Watch Dogs 2 went quite unnoticed
because the unstable foundation laid by its predecessor.
                The
surprise of 2016 is the game that many players were probably ready to overlook,
mostly because of its questionable business model which was teasing players through
episodic releases and time locked content. Agent 47 has returned from the lands
of consolization in a game worthy of the legacy left behind by Blood Money.
Against the odds, Hitman has delivered. The anthology style of releases was
fitting with the theme more than anyone thought it would be possible giving
those brave enough to purchase it more than enough time to deal with each
episode at a slower and better pace. Each of these episodes are a masterwork in
level design, gameplay opportunities and organic AI behavior that few other
game manage to pull off. The assassination of a target is just a simple
objective, the way it’s executed is up to the player and the options sometimes
are limited only by the imagination. The developers have put all the possible
tools at the player’s disposal including a progression system that opens up
more ways of dealing with a target and the outcome is refreshingly
entertaining. An episode can sometimes take less than an hour to complete for a
competent player and more than 30 hours to master, exploring every nooks and
crannies of the level as there are always ways to get creative.
                Hitman
is a spy game of gaining and maintaining false personalities to blend in a fictitious
world inhabited by NPCs capable of making everything
believable in such a way that each action have an unexpectedly realistic turn
of events. It’s a game that can constantly surprise you with the attention put
into design details and interactions tying into a much larger story than the
missions show at first hand. The game cuts some corners on production value,
but the final product is closer to what PC gamer’s expectations should be in
2016. Hitman’s requirements for an online connection might be an unnecessary
nuisance, but the good graphics and sound design, the gameplay, the replay
value and a fitting narrative are pushing Hitman next to its legendary kin,
Blood Money. There are no reasons not to look forward for the game’s second
season.

 

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