Game Of The Year 2016!

by on December 27, 2016

                Here I
am at the last article of this year choosing the best PC video game of 2016.
Dark Souls III, Inside, DOOM, Sid Meier’s Civilization VI, Titanfall 2 or
Hitman are all great games competing for this title and I had a blast playing
all of them.
                My
choice for game of the year is a partial victory for PC gaming. Hitman returns
to form after Absolution dived deep into a consolized gameplay losing much of
the values that define this series.
                First
of all I want to acknowledge that Io-Interactive and Square Enix have done a
despicable thing not with the episodic release but by making this game require
an online connection to enjoy most of its features. An unjustified move
considering that aside of its leaderboard, which isn’t all that important,
there is no feature that should require a constant connection to Square Enix
servers. Years from now all the good features like masteries or unlocks that
give a great incentive to play every mission of this game over and over again
won’t be available as the servers will probably be closed. This problem aside,
Hitman is the kind of stealth game that the gamers of today know about from
tales of past legends like Blood Money. It’s a game that takes the fundamental
features of the past and expands on them with elements that make video games
appealing in the new era, but without dumbing down the gameplay unless the
player wants to.
                Hitman
delivers where Metal Gear Solid V’s gameplay has failed to. Vivid levels with
great design and an intricate system of social interactions provide a
playground for sneaking around and spy games just to assassinate two targets.
It’s not about a grand story but about the little details which are gradually
discovered by replaying the levels building up a story for each episode. The
options to deal with each situation are so vast that it’s easy to get lured into
trying an episode multiple times just to see the different outcomes of another
path. The array of tools is expanded through a system of unlocks to let the
creativity go loose. The game provides a ton of scripted methods of cutting
targets off the list, but thinking outside of the wide box given by the
developers opens up even more impressive and funny ways of assassination.
                Coming
up from the pitfall of 2012, Hitman returns to its legendary roots delivering a
complete experience with up to date graphics, great level design, free content
and a gameplay limited only by the player’s imagination… or by Square Enix’s
servers.
                This
list might be controversial, but since the beginning these articles were never
about complying with the opinions expressed by other gaming websites. I looked
at games from my own perspective weighing down qualities and faults as
objectively as I could while injecting a dose of my
subjective opinion. The chosen games excel at what’s important for their genre
and have problems that do not overshadowing their greatness or insult the PC
gamers.
                In
retrospective, 2016 hasn’t been the best year for PC video games, but not the
worst either. As always I’m looking forward towards what the next year has in
store for us.